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» Thanks for Playing! -West Coast Life Roleplay-
Fri Oct 09, 2015 10:59 pm by U.N. Owen

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Thanks for Playing! -West Coast Life Roleplay-
Wed Oct 01, 2014 2:47 am by U.N. Owen
As of the 1st of October 2014 (10th of October 2015), the server has finally closed it's doors, but this is not the end of the community! Our Rockstar Games Social Club and the forum will continue to be managed by me and Compton. I'd like to personally thank all of the players, staff, donators and affiliates who made it possible for our server to stay open the last 3-4 years. It has provided me with hours of entertainment and challenges which i have done my best to conquer.

This is the end, and a new beginning. We hope to see you with whatever project we will do in the near future!

Comments: 1
Update progress
Fri Jul 31, 2015 1:22 am by U.N. Owen
I'm half way done with v1.50, it would have been finished sooner. But i've been super busy the last few days, I apologize if no one has received their donation rewards yet. Please remain patient, I have indeed received and read all of your personal messages and made a list of what i need to do, I just haven't had any time to work on your rewards yet. I estimate that the update along with all of your donation rewards, will be finished within the next week. I will keep you updated as i go.

Thanks for reading.
~ U.N. Owen ~

Comments: 11
Update news
Thu Jul 23, 2015 6:20 am by U.N. Owen
v1.50 will be delayed a few more days, as i now have acquired the script that contains the very buggy police commands. (/cuff, tazer system, 911, etc) and i will be spending a few days fixing them up. Planning for this to be a major update (Tag System, Phone/Mask system overhaul, Activities system, and more). However, The donation section will be opened tomorrow, and i will start re-instating all of the former donor's rewards in-game. If you are one of our donator's from before the shut-down, contact me either in-game or here by personal message with proof of who you are, and we can work out what rewards i can put back in-game for you.

Comments: 6
Update v1.49a is now live!
Fri Jul 17, 2015 6:34 am by U.N. Owen
UPDATE: Fixed the interior bug, i might have missed one or two interiors though. PM me if this is the case.

Another all-nighter... Hoo, i'm tired... Anyway, here you go.

- Cobra Martial Arts Gym Building added to Willowfield, complete with new interior.
- KungFu is now purchasable at the Cobra Gym, and Street Fighting (Grabkick) is now purchasable at the Gym in Santa Maria Beach.
- New Interior's: Ryder's House, Sweet's House, OG Loc's House (Non-Solid ground/walls fixed)
- Due to confusion, /buydrugs (used to buy from dealer bots) has now been merged with /shop
- Unused vehicle's now respawn every 45 minutes.
- Property system now live, you can purchase properties around Los Santos.
- Properties can now be scripted in-game by any level 5 administrator. No restarts required for changes …

[ Full reading ]
Comments: 12
West Coast Life Roleplay "Birthday" Event!
Sun Jul 12, 2015 11:16 pm by U.N. Owen
West Coast Life Roleplay as a server, will be officially 4 years old tomorrow. However, it being the indirect offspring to Street Life Stories RPG, which was first hosted on the 10th of March 2009. And if you take my involvement with both servers, effectively makes this my 6th year of server management. So i guess that make's this community officially 6 years old? Anyway, enough of me talking nonsense. Tomorrow on the 13th, we will be hosting our usual "Event" gamemode. But this time, we will leave the original roleplay server open on IP: and use the event mode on IP:, The event mode server will be open for two days, running from the 13th all the way through to the 14th. You will not need to register to play there, nor will any of your account …

[ Full reading ]
Comments: 4
Update v1.48 is now live! (Merged with v1.47)
Sun Jul 12, 2015 5:35 am by U.N. Owen
Another new update! I didn't make one for 1.47, so here's the full list of everything new!

- Weapons now fully respawn on death or down. If you get "busted" however, you will lose them for good. Can be updated if players find this unfair.
- The ability to switch fight styles and weapon styles implemented. New commands: /switchstyle and /switch
- Purchased fight styles are now permanent, and their price tags changed.
- You can upgrade your weapon skills by shooting the bottles at Emmet's.
- TextDraw bugs involving the phone system and "Welcome to West Coast Life" join messages have been fixed.
- House System online and fully operational.
- All "bad mapping" AKA: "Spas12 objects" were removed
- Fixed a bug where players who had a melee/dildo/cane in their posession, would sometimes spawn …

[ Full reading ]
Comments: 3
Name formats
Tue Jun 30, 2015 6:11 pm by Compton
Alright, we gonna change the name format on the server, i'll be kicking those who have an incorrect name format, in a few days, we'll just add an auto kicker for that.

The new name format will include the gang tag with firstname_lastname like: [TAG]Ivan_Ostapov

Those who are in official factions, your official tags are:

-Idlewood MOB - [IM]
-Crown Town Salvatrucha - [CTS]
-LSPD - [PD]

Make sure to change your names guys, i'll be removing your old accounts, those who got money/weapons atm i'll refund.

Comments: 15
To faction leaders
Mon Apr 01, 2013 10:05 am by Compton
Message to all current faction leaders!

If you apply to lead any faction, you actually agree, that you can be active despite to all of your IRL issues, such as: school, training, work and etc.. If you don't have enough time or spirit to lead a faction, just don't apply for the leader position at all. This does not mean that you will have to be on the server 24/7, but at least 4 times per week for 1-2 hours, and if you will really need to go inactive because of some reason, make sure that you inform the community here, or leave a message in your faction's section.

The faction leader list in this topic will be updated from time to time and other important notes will be also posted here.

Current Faction Leaders

VACANT* = Active
VACANT* = Active
VACANT* = Active

Remember, that most of …

[ Full reading ]
Comments: 1
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