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 gang wars / areas / gang turfs

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Buhinc
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Buhinc


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PostSubject: gang wars / areas / gang turfs   gang wars / areas / gang turfs Icon_minitimeFri Sep 14, 2012 7:13 pm

hello 1 more suggestion by me for this server as i see there are gangs and each gang have they own teritory, but there should be some colors on map like in SA singleplayers, like grove st. have green area around grove st... ballas around gleen park and so on, and there should be some gang wars to take over control of other gangs area... but there should be 4 gang member online to start gang war somewhere ... so they will be warned with message for ex: your area/hood is underattack, go defend it...

but with that system there must be something to resist DM, or admins should enable when gangs can start tanking control of areas or something...

and there should be some secondary system of that

if you kill enemy member you should get his guns or he drop guns and you get 50 - 100$
if defender wins there should be reward for them
if attackers win there should be reward for them and they get their area...

just vote... and tell your comments about that
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Гость
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PostSubject: Re: gang wars / areas / gang turfs   gang wars / areas / gang turfs Icon_minitimeFri Sep 14, 2012 7:18 pm

I think this is a Great Idea Bull this is a nice thinking


Like it! Very Happy
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Wh1t3
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PostSubject: Re: gang wars / areas / gang turfs   gang wars / areas / gang turfs Icon_minitimeFri Sep 14, 2012 7:32 pm

-1

fellow old players will explain the reasons
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M1ST3R M4NG4N0
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PostSubject: Re: gang wars / areas / gang turfs   gang wars / areas / gang turfs Icon_minitimeFri Sep 14, 2012 7:39 pm

-1.
Because it will just cause deathmatch and non roleplay.
It will just only bring us Deathmatchers and non roleplayers.
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PostSubject: Re: gang wars / areas / gang turfs   gang wars / areas / gang turfs Icon_minitime

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