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 [WIP] Tom Clancy's Ghost Recon franchise

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PostSubject: [WIP] Tom Clancy's Ghost Recon franchise   [WIP] Tom Clancy's Ghost Recon franchise Icon_minitimeThu Jul 12, 2012 4:47 pm

[WIP] Tom Clancy's Ghost Recon franchise 300px-Tom_Clancy%27s_Ghost_Recon

Ghost Recon (2001)


Tom Clancy's Ghost Recon (also known as simply Ghost Recon) is a tactical shooter video game developed by Red Storm Entertainment, a Ubisoft subsidiary, and published by Ubisoft in 2001 for Microsoft Windows. It was ported to Mac OS, PlayStation 2 and Xbox in 2002 and to the Nintendo GameCube in 2003. Ports for N-Gage and Game Boy Advance were planned, but later canceled.

Unlike Clancy's other tactical shooter series, Rainbow Six, Ghost Recon is not based on any of his books. In a 2006 interview with the New York Times, Clancy suggested that the plot for the original Ghost Recon was inspired by a "letter" he had received from a CIA "official."[citation needed] When asked to provide more detail about the "letter," Clancy refused to comment further.
Ghost Recon's success has spawned 2 expansion packs, Desert Siege and Island Thunder, as well as numerous sequels for video game consoles and the PC.



Tom Clancy's Ghost Recon: Desert Siege (2003)


Tom Clancy's Ghost Recon: Desert Siege is a tactical shooter video game developed by Red Storm Entertainment and published by Ubisoft for Microsoft Windows and it was released in 2002.

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Tom Clancy's Ghost Recon: Island Thunder (2003)


Tom Clancy's Ghost Recon: Island Thunder is an expansion pack for Tom Clancy's Ghost Recon, released for Microsoft Windows and Xbox.

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Tom Clancy's Ghost Recon: Jungle Storm (2004)


Tom Clancy's Ghost Recon: Jungle Storm is an expansion of Tom Clancy's Ghost Recon for the PlayStation 2. It contains the content of Island Thunder along with eight new single-player missions set in Colombia and additional multiplayer maps. Unlike the other games in the series before it, it received a T rating from ESRB due the more mild violence as opposed the graphic violence in the others.

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Tom Clancy's Ghost Recon 2 (2004)


Tom Clancy's Ghost Recon 2 is the third console installment in the popular Ghost Recon tactical shooter video game series, published by Ubisoft. It is a sequel to Tom Clancy's Ghost Recon.
The game was released in North America for the Xbox video game console on November 16, 2004,[5] for the PlayStation 2 on November 30, 2004,[6] and reached the GameCube on March 15, 2005.[7] A Windows version was canceled in April 2005 in favor of Ghost Recon Advanced Warfighter.[8]
The setting for the game is the Korean Peninsula. The GameCube and PS2 campaign occurs in 2007, while the Xbox campaign is set in 2011. Ghost Recon 2 sports an updated graphics engine, the Havok 2 physics engine, new multiplayer options, and voice command ability via microphone. The PS2 version generally received bad reviews, but the Xbox version was met with better reception.
The game has been criticized by the North Korean government for its storyline.


Plot/Gameplay:


Tom Clancy's Ghost Recon 2: Summit Strike (2005)


Tom Clancy's Ghost Recon 2: Summit Strike is the expansion to Tom Clancy's Ghost Recon 2. There are several minor differences between Summit Strike, and Ghost Recon 2. The most notable being the difficulty, Summit Strike being regarded as the harder of the two. Other differences would include new multiplayer modes, such as Heli Hunt. This game can be played on the Xbox 360 via an emulator if you have an internet connection and a hard drive.

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Characters:


Tom Clancy's Ghost Recon Advanced Warfighter (2006)


Tom Clancy's Ghost Recon Advanced Warfighter (GRAW) is the third installment in the popular Ghost Recon tactical shooter video game series, published by Ubisoft in 2006. As in previous Ghost Recon games, players command their team of Ghosts while neutralizing hostile forces and completing various mission objectives. These objectives can range from escorting friendly units across the map to rescuing hostages or taking out enemy artillery.
Being a tactical shooter, Advanced Warfighter places emphasis on using cover effectively in order to stay alive, together with sound strategic co-ordination to successfully complete mission objectives. A new feature is the Integrated Warfighter System, a system based upon the Future Force Warrior program.
Tom Clancy's Ghost Recon Advanced Warfighter 2, the game's direct sequel, was released a year later, in 2007.


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Plot:

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Tom Clancy's Ghost Recon Advanced Warfighter 2 (2007)


Tom Clancy's Ghost Recon Advanced Warfighter 2 (GRAW 2) is the sequel to Tom Clancy's Ghost Recon Advanced Warfighter. It expands on the game play of Ghost Recon Advanced Warfighter and is the fourth installment in the popular Ghost Recon tactical shooter video game series, published by Ubisoft.
The game takes place in 2014, immediately after the events of Ghost Recon Advanced Warfighter (GRAW), just south of the United States border, and deals with the conflict between a Mexican rebel group, Mexican loyalists, and the U.S. Army for a time span of 72 hours. A wide array of location types are included, featuring mountains, small towns, urban environments, and a large hydro-electric dam just north of the U.S.-Mexico border.


Gameplay:

Plot:


Last edited by Ghost on Thu Jul 12, 2012 5:49 pm; edited 2 times in total
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PostSubject: Re: [WIP] Tom Clancy's Ghost Recon franchise   [WIP] Tom Clancy's Ghost Recon franchise Icon_minitimeThu Jul 12, 2012 4:49 pm

The topic is still under construction, part 2 will come later this day tomorrow.

Upcoming games/updates in part 2:
  • Tom Clancy's Ghost Recon Predator (2010)

  • Tom Clancy's Ghost Recon Wii (2010)

  • Tom Clancy's Ghost Recon: Future Soldier (2012)

  • Tom Clancy's Ghost Recon Online (TBA)

  • Better made topic, no bugs

  • Information about Tom Clancy


Last edited by Ghost on Thu Jul 12, 2012 11:06 pm; edited 4 times in total
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PostSubject: Re: [WIP] Tom Clancy's Ghost Recon franchise   [WIP] Tom Clancy's Ghost Recon franchise Icon_minitimeThu Jul 12, 2012 4:56 pm

Played Tom Clancy Splinter Cell its a cool game , i will try and get another game from Tom Clancy's series , thanks White
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PostSubject: Re: [WIP] Tom Clancy's Ghost Recon franchise   [WIP] Tom Clancy's Ghost Recon franchise Icon_minitimeThu Jul 12, 2012 5:39 pm

Nice Game
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PostSubject: Re: [WIP] Tom Clancy's Ghost Recon franchise   [WIP] Tom Clancy's Ghost Recon franchise Icon_minitimeThu Jul 12, 2012 6:35 pm

I got:
Ghost Recon
Ghost Recon: Desert Siege
Ghost Recon: Island Thunder
Ghost Recon: Advanced Warfighter
Ghost Recon: Advanced Warfighter 2
on Steam.

Game is good, but gets boring.

XBox 360 graphics are thousands time better then PC graphics for all GR games.
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PostSubject: Re: [WIP] Tom Clancy's Ghost Recon franchise   [WIP] Tom Clancy's Ghost Recon franchise Icon_minitimeThu Jul 12, 2012 6:39 pm

I'll probbably gonna get Ghost Recon: Future Soldier for PC. Nice game.

y dont nobody rate/comment my hard work on this topic? :feel14:
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PostSubject: Re: [WIP] Tom Clancy's Ghost Recon franchise   [WIP] Tom Clancy's Ghost Recon franchise Icon_minitimeThu Jul 12, 2012 7:34 pm

cool game
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PostSubject: Re: [WIP] Tom Clancy's Ghost Recon franchise   [WIP] Tom Clancy's Ghost Recon franchise Icon_minitimeFri Jul 13, 2012 3:45 am

Cool topic trolling and cool game.
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PostSubject: Re: [WIP] Tom Clancy's Ghost Recon franchise   [WIP] Tom Clancy's Ghost Recon franchise Icon_minitimeThu Aug 16, 2012 7:04 pm

Ghost Recon: Future Soldier (PS3)

#swag
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PostSubject: Re: [WIP] Tom Clancy's Ghost Recon franchise   [WIP] Tom Clancy's Ghost Recon franchise Icon_minitimeThu Aug 16, 2012 7:15 pm

future soldier is okay.
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