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 Lanza Project Families - Information

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[AFK]Lil Dan
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PostSubject: Re: Lanza Project Families - Information   Sun Jun 30, 2013 7:36 pm

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Saucedo
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PostSubject: Re: Lanza Project Families - Information   Mon Jul 01, 2013 3:52 am

The past is the past, forget it.
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Smokey
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PostSubject: Re: Lanza Project Families - Information   Tue Jul 02, 2013 11:32 am

new logo made by me.
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Keelo
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PostSubject: Re: Lanza Project Families - Information   Wed Jul 03, 2013 8:34 am

That shit's dope. I'm working on a little something too.
By the way, for those who doesn't know, we might change our spot/turf/hood to Crystal Gardens (Crack Den), Idelwood.

This is an -idea-, we'll discuss about it In-Character.
I'm just letting everyone know regarding this situation.
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Keelo
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PostSubject: Re: Lanza Project Families - Information   Wed Jul 03, 2013 8:49 am

I have made an In-Character music video, it'd be appreciated that y'all tell me wha'cha think.
Also, comments are always appreciated too, it's good to know people support wha'cha do.

http://west-life.forummo.com/t6717-domino-already-know-music-video-produced-by-che
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Keelo
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PostSubject: Re: Lanza Project Families - Information   Sat Jul 06, 2013 8:48 am

Going into vacancy for like 5-6 days.
Smokey's in charge of everything untill I come back.
Good luck with it, Smokey.
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john wayne
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PostSubject: Re: Lanza Project Families - Information   Wed Jul 10, 2013 2:11 pm

Why the Lanza is inactive this dayz?its too bad,by the way about that changing turf is a good idea,Idlewood or crack den is cool.
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Smokey
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PostSubject: Re: Lanza Project Families - Information   Sat Jul 13, 2013 1:22 pm

Keelo wrote:
Going into vacancy for like 5-6 days.
Smokey's in charge of everything untill I come back.
Good luck with it, Smokey.

Will do...

I was inactive as well

PS.. I am very sick atm, but I will try to lead this the best I can
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Keelo
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PostSubject: Re: Lanza Project Families - Information   Mon Jul 15, 2013 1:47 pm

I'm back from vacantion so things going back to normal I guess.
Hope to catch y'all in-game today.
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Keelo
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PostSubject: Re: Lanza Project Families - Information   Tue Jul 16, 2013 5:47 pm

Alright, I spoke with Black (Who'll pro'ly lead FYB).
We've come to an agreement with Idelwood.
I'll post more info' regarding this soon, make sure to see it.
-Keelo
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Keelo
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PostSubject: Re: Lanza Project Families - Information   Tue Jul 16, 2013 6:24 pm

Here's a sketch map of Idelwood, it has the new bondaries.
I and Black tought that it'd be better to improve brawl/fights.
So seeing an ennemy on our turf doesn't means you've to kill him.
You'd simlpy give him a good beat up then let him go, simple as that.

Both of our sets has businesses on their part of the turf.
FYB has: Reece's, Tattoo, 24/7 Market, Nightclub, etc..
We've: Pizza Stack, Bar, Burger Shot.

Both sets should be scared to go on rival's turf and going alone (slipping) isn't a proposed idea.
We'll sure avoid DM but if someone's caught on rival's turf, he risk a severe beating or jumping.

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Smokey
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PostSubject: Re: Lanza Project Families - Information   Tue Jul 16, 2013 9:06 pm

Very nice, Keelo.
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тесhnique
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PostSubject: Re: Lanza Project Families - Information   Tue Jul 16, 2013 9:23 pm

Very good idea, seriously, I was against that when you only started talking about this idea, but now I feel it, because you explained about turf wars, it's very good, I hope I'll see intresting brawls when I'll be passing through "IRAQ"Wood, He-he.
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Saucedo
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PostSubject: Re: Lanza Project Families - Information   Wed Jul 17, 2013 2:39 am











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Keelo
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PostSubject: Re: Lanza Project Families - Information   Wed Jul 17, 2013 5:56 am

There'll be new things added soon, working on that.
The sketch-map will also be updated due to OOC reason(s).
As the "plan" was made with Black, I had to came to an agreement with DaParasite since he got the leadership of FYB.

I spoke to almost everyone IC regarding the new bondaries anyways.

For anyone who wasn't online today, we're -NEUTRAL- with Front Yard Ballas, meaning there's no beef/front between both of the factions.

-Keelo
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Smokey
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PostSubject: Re: Lanza Project Families - Information   Wed Jul 17, 2013 6:00 am

Cool, sorry I had to log out I wasn't feeling very well.
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Keelo
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PostSubject: Re: Lanza Project Families - Information   Wed Jul 17, 2013 9:34 am

It's a'ight. Hope you're gona be a'ight soon, man. Get well.
Stay tuned for the upcoming "updates".

-Keelo
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Smokey
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PostSubject: Re: Lanza Project Families - Information   Thu Jul 18, 2013 2:49 am

Keelo add ranks
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RollingStone
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PostSubject: Re: Lanza Project Families - Information   Thu Jul 18, 2013 3:17 am

Em gucci's doing good fo' sho hoe' mo' high as fuck might be drunk,makin bitchez wet wimma' gucci swag,fuck'n then in ma beeed,niggas be jealous on daat
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Saucedo
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PostSubject: Re: Lanza Project Families - Information   Thu Jul 18, 2013 4:01 am

Yeh Gucci all the way.
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Smokey
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PostSubject: Re: Lanza Project Families - Information   Thu Jul 18, 2013 8:44 am

Keelo, do you think we should add ranks, we should fix the topic a bit.
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RollingStone
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PostSubject: Re: Lanza Project Families - Information   Thu Jul 18, 2013 5:32 pm

Pics of todays short roleplay lol.


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RollingStone
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PostSubject: Re: Lanza Project Families - Information   Fri Jul 19, 2013 12:56 am

I found my character on youtube Shocked look at that video!!!its him!!!

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Smokey
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PostSubject: Re: Lanza Project Families - Information   Fri Jul 19, 2013 6:40 am

Thats an old ass song cuhh
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Smokey
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PostSubject: Re: Lanza Project Families - Information   Fri Jul 19, 2013 9:21 am

A little something I made..... 

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Sponsored content




PostSubject: Re: Lanza Project Families - Information   

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